![]() ![]() I guess now’s as good a time as any to talk about the Gummi Ship. None of the worlds are terrible, but some clearly had more effort put in than others. Monsteropolis? Grinding on the door system was cool I guess? Kingdom Hearts III starts off so strong just to quickly stagnate. Olympus had me fighting titans and riding a roller coaster while launching fireworks while Toy Box introduced mechs which added a little FPS to the mix. They just pretty much stopped doing that after Toy Box. Olympus and Toy Box offered unique gameplay twists and I thought the whole game was going to be a crazy time jumping from game type to another. At first, I thought they went the Nier: Automata route. The story isn’t helped by the uneven quality of the worlds. Everything else is just complicated fluff. Or is it Xehanort? Xemnas? Sora is a good guy who is trying to get enough power and allies to beat bad guy. They are doing all this so they can beat Ansem. Riku and King Mickey are off on their own adventure looking for a keyblade wielder. I guess there isn’t much else you would do with the Power of Waking. Sora, Donald, and Goofy have to go to different worlds because Sora needs to unlock the Power of Waking so he can wake people up. Those are the most true words to ever be uttered by a sentient toy. Woody said it best: “Whatever you’re talking about, I don’t care”. ![]() I really don’t like bagging on writers, but the guys behind Kingdom Hearts III just were not up to the task of telling such a complicated story. Unfortunately, it always comes back to Organization XIII and any life the story may have had is instantly sucked away by the repetitive dialogue and crazy story lines. When the game is focused and telling stories inside the individual worlds it can be pretty good. Instead they had to bring time travel and Maleficent, and Ansem, and Organization XIII, and it just doesn’t work. There is a villain and in order to defeat the villain you have to travel to different worlds to get more powerful. The series as a whole would have been far better off if it was just written like a basic fairytale. Too many characters, too many plot lines, too many motives. You will be left confused and disappointed. Let me get this out of the way now: Don’t play Kingdom Hearts III for the narrative. This is a clearly a game that has been through development hell and suffered for it. It isn’t a terrible game, but it is easy to spot the old school game design that carried over. Now that I’ve finished Sora and company’s most recent outing, I’m left feeling a little disappointed. I’m a huge fan and completed every game in the series, but I knew there was zero chance of it actually living up to its long wait. I really didn’t know what to expect when I started Kingdom Hearts III. ![]()
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